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VoxelLab

VoxelLab is a game prototyping software I created for a module in my university. It uses voxels to prototype environments and objects quickly. It contains both an editor and a game mode. User can edit a 3D environment like in photo-editing software and put in game elements like doors and switches. Once done, he can play through the game environment.

VoxelLab was written from ground-up and includes a physics engine and a custom renderer that can render at 16 million polygons in realtime.

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